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    Sage Reviews: DmC

     Jan 20 2013 | more 

    Stylish, superb, and other synonyms for the word ‘good’ that start with ‘s’.

    • lmao this game fucking sucks

      • Based on what?

        • Its called an opinion

          based on the developers(did you not even hear about the contraversy?)

          based on the terribel combat(30 fps, dumbed down, no lock on)

          and based on an awful story

          dont like my opinion? tough tits, I dont like Sage’s either lmao

          • Dave

            *EDIT*

            • Stop acting like a child Dave

            • lol, I miss the part where having a different opinion makes me a homosexual? or is that how you deal with opposing thoughts?

              “I disagree with you” “you must like penis!”

              lulz

          • Unclebetty

            Well, hate to break it to you, just because you saying “the game fucking sucks” is your opinion, doesn’t make you exempt from scrutiny, and doesn’t mean it can’t be argued.

            If you are going to say this game sucks, BACK IT THE FUCK UP with a decent argument, or shut up and go home with your balls in your mouth.

            • uh huh? I did back it up, I gave you reasons, not my fault you cannot read, also, keep my balls outta your posts…

            • There is a difference between streamlining and dumbing down a combat system. You can still execute killer combos in this game and stringing together a combo using all of Dante’s weapons has never been so satisfying. The fact that you have no lock on feature is the one thing I will agree was fucking retarded.

              Granted, the boss fights are easy as hell, at least for a veteran of the series, but I’ll take that over boss fights that are needlessly cheap and cause controller snapping rage. The 30 FPS issue? Well, that’s what the fuck you get for playing the console version. My PC version has no such issue.

              And are you really gonna bash the story of a Devil May Cry game? News flash! ALL of the DMC games had shit storylines.

              You are entitled to your opinion and I am entitled to say that your opinion is fucking stupid and you’re just butt hurt that this game took things in a new direction and isn’t exactly the same as the other games.

            • the pathetic fact that you had to use the term “butthurt” is laughable…

            • Well, there really is no other way to describe the attitude you and many other ‘fans’ of the Devil May Cry series have had toward this game. Seriously, DMC2 didn’t get this much shit and that was a truly horrid game.

            • how about… disdain? or contrary? or displeased? ya know, adult terms

              ya see that word “butthurt” is just an instance of a finite mind being unable to cope with the sheer fact that someone out there may have a different opinion… therefore they try to demoralize that person and their opinon, by equating it to the aftermath of buttplay(childish,,,,)

              dmc2 is at the very least a real dmc game

              look no further than current sales of this abomination ninja theory and capcom should have aborted to see the truth kid

              also the fact that your only comments seem to be whiteknighting on me is pitiful, I deal with trolls regularly on my youtube channel

              http://www.youtube.com/user/bretthicksomega/videos?view=0

              so dont think that will work on me….

              go play your twili…. err DmC, and have a lovely day

            • DMC2 was a solid and enjoyable game. The story sucked, yeah, and it was different from its predecessor, but it was nowhere near as bad as this one is.

    • Robin

      I am a long time DmC fan it i was among those that did not like dantes new look (Much to my regret) But after seeing trailers and seeing the response the fans gave i felt like the game was getting unfair hate and now when the game is out i can say that i do like it.

      Combat is fine in fact it is really fun i look forward to fighting and Dante does go trough alot and changes towards the end and i actually do like this Dante you can actually belive that he has gone trough alot which made him who he his and his interaction with Kat (might have forgotten her name if i did sorry) another who has experienced gone through almost the same but without the power to fight back until Vergil made for some really touching moments.

      If there is one thing i would love to see in the next game is Angels or rather Dante going after to save Sparda since he did not die in this universe but he was banished.
      As well as some new weapons.

      This game is not bad for those that don’t wana buy at least give it a rental. This change is a change done well and i look forward for the next DmC games.

      • there most likely wont be any sequels… this thing was a bomb.. it failed sales wise during its first week and i doubt it will be redeemed. Thank god.

    • Combat was gutted, platforming was annoying as hell, the dialogue was just boring and lacking any of the trademark smart-mouthing that was Dante, and the art design change was an attempt to make Dante “edgy” for no goddamn reason. DmC is to Devil May Cry as Metroid: Other M is to Metroid. Ninja Theory and Team Ninja. The moral of the story? Don’t let dev teams named after ninjas to work on your ip.

      • I have to disagree. The combat, aside from the lack of a lock-on system, was superb. It felt like I was playing a more fluid version of the DMC games I knew and loved. There IS smart mouthing. Sure, it’s different, but it’s definitely still there. As for the art design, this is a reboot. Reboots always change things like this. I understand that you’re butt hurt because your BFF Dante is different from how you remember him, but this game is not Other M.

        • The art direction is a minor issue for me, really. It’s annoying as fuck, sure, but it’s an alternate reality, so I can accept that. But see, the lack of a lock-on system limits the amount of moves in “Dante’s” arsenal. It’s been an integral mechanic since the first game. Also, with the ratings driven by damage only provides no incentive to do anything but mash one button. Other M fucked up the story. DmC fucked up the gameplay. One’s just as bad as the other, so yeah. I’m sticking with my comparison.

      • dubaloseven

        No, new Dante just has a more subdued, less yelling in your face, not /r/cringe-worthy sort of humor.

        • That was part of the original charm. Dante – and most if not all the characters – were originally based off the over-the-top comically bombastic action movies of the 80’s and 90’s. It was made clear though, that he wasn’t making the cracks for anybody but himself. If you didn’t enjoy it, that’s fine, he enjoyed it for you. The whole game was designed around a sense of ‘zero fucks given’ if you will. He was an uncompromising, focused, smart mouth. …Much like Bayonetta. I can understand wanting to update mannerisms in a way. This was just an attempt to hop on the Twilight bandwagon.

          As for subtlety… there’s nothing about this game that qualifies as subtle. The spray-can of squirrel semen? Vergil’s use of guns? Vergil’s use of guns on PREGNANT WOMEN? (Demon or not, that just isn’t cool.)

          • dubaloseven

            Ahh yes Bayonetta, writing that rivaled Transformers 2 in cringe-inducing awfulness.

            And no, it wasn’t the “Twilight” bandwagon it was the “Talk and act like someone who isn’t a 13 y/old fedora wearing idiot” bandwagon.

            Your examples are irrelevant, as we’re talking about the humor.

            And to address those things, neither Dante nor Vergil are cut-and-dry black-and-white heroes or villians. That’ what the game does really well. Morality goes grey and neither character is completely in the right or wrong. Yes Vergil shot the unborn demon kid, but that was also the spawn of the most powerful and influential being in existence, and not taking it out would’ve been idiotic from a purely strategic position. Dante exposes the truth no matter the cost, but that cost ends up being demons entering the human world. The conflict between these two characters, despite decidedly being from Dante’s perspective, is still really well done.

            • Okay, 1 your comparison to Transformers 2 is subjective, as Transformers 2 was not meant to be a comedy, and most of Bayonetta was. 2, you cannot tell me that the emo overtones weren’t influenced by Twilight’s popularity.

              But here’s the big one: “Your examples are irrelevant.” That’s the sure sign of someone who refuses to listen to conflicting view points. And no, at that time we were talking about subtlety, not humor.

              As for Dante and Vergil not being cut-and-dry black-and-white heroes or villains? They never were. Morality didn’t have a place in the narrative. It was never about doing what’s right or wrong. It’s doing what Dante wanted to and to Hell with anyone in his way.

              I don’t care how you try to justify it, baby-murder is never an acceptable subject, and has no place in entertainment as a whole. Besides, they could’ve accomplished a similar effect by just shooting the mother (still not acceptable but still) rather than blowing out her mid-section, waiting just long enough for her to realize just what the hell happened and THEN killing her. But really you kind of shot yourself in the foot. “Dante’s not a black-and-white villain.” “Dante exposes the truth no matter the cost.” Kind of contradictory there. The old Dante wouldn’t have given a rat’s ass about the truth. He knew the truth and that was good enough for him.

            • dubaloseven

              > I don’t care how you try to justify it, baby-murder is never an acceptable subject, and has no place in entertainment as a whole.

              And next you’ll be telling me the first ammendment is a bad idea. A story shouldn’t limit itself based because a topic is too risque. That’s an incredibly narrow-minded and plain dumb view.

              > Okay, 1 your comparison to Transformers 2 is subjective, as Transformers 2 was not meant to be a comedy, and most of Bayonetta was.

              It’s like the old internet saying “Ironic shitposting is still shitposting.” It doesn’t matter that they were trying to be humorous, it quickly devolved into a “which character can make you cringe the most” contest, along with the occasional action scene that dragged on too long. Don’t get me wrong Bayonetta is quite fun with it’s fantastic gameplay, but that’s all it has going for it.

              > you cannot tell me that the emo overtones weren’t influenced by Twilight’s popularity.

              Yes, yes I can. Twilight simply inspired a sort of “hipster emo” vibe that was very base and didn’t actually pervade the media culture much more than emo already had, despite everyone jumping on the vampire bandwagon. And truth be told, there was hardly any “emo” in that game at all. If anything new Dante was an everyman, and grounded DmC.

              > As for Dante and Vergil not being cut-and-dry black-and-white heroes or villains? They never were. Morality didn’t have a place in the narrative. It was never about doing what’s right or wrong. It’s doing what Dante wanted to and to Hell with anyone in his way.

              1). Old Dante had about zero development. I like how Ben put it: “Non-existent Character Arc.” 2). Because simply doing what you want to somehow makes you a good character.

              > But really you kind of shot yourself in the foot. “Dante’s not a black-and-white villain.” “Dante exposes the truth no matter the cost.” Kind of contradictory there. The old Dante wouldn’t have given a rat’s ass about the truth. He knew the truth and that was good enough for him.

              You’re talking as if not being faithful to the source material is inherently bad. In most cases it’s like a bonus question on a test; Props to you if you did it, but no harm done if you didn’t. In this case being faithful to the source material was what Capcom was trying to avoid, due to all the reasons and issues with old Dante I stated before.

    • James

      I liked this reboot as a whole since it divided into the relationship between Virgil and Dante. I will admit though that I didn’t like Dante’s redesign at first but it eventually grew on me. I will admit though that there are problems with it. For example, the guns went as fun as they were in the previous games and there was a lot of unnecessary swearing along with the baby killing scene. However, I thought that the combat was very smooth and I really loved the art direction which gave it its own unique feel as opposed to being reminded of castlevania. Even though this Dante does have a satisfying character arc for me, he he still not in the same league as in the original Dante. I am interested in seeing how they would pull off the sequel.